Astro running across a sandy beach sounds and feels completely different than running on a fluffy cloud, for example. Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun — and worth fitting into your schedule. If you want curated lists of our favorite media, check out What to Play and What to Watch. Astro’s Playroom guide contains a detailed walkthrough for the game.

Special Bots And Hidden Trophies

At this point, you should have finished all levels and maybe got some miscellaneous trophies. A lot of these trophies will have you interact with an object in the PlayStation Labo. The levels are very short so it’s not too bad if you missed something. First of all, enjoy this small game and play through the short levels and have fun with the loveable Astro Bots doing their thing. Play through all 16 levels and collect 2 Artifacts and 4 Puzzle Pieces in each of the sub-levels. I recommend you start with Cooling Springs, this is a nice introduction to the game.

Then, just past another reenactment, there will be a patch of clouds glowing, and the game will show you that you can throw your projectile at them. It will reveal an Ape Escape Special Bot, with the clue to help free it simply being an image of bananas. These additions can bring five new trophies and secret rooms, adding layers of depth and secrets.

The closest parallel to Astro’s Playroom that I can think of is Wii Sports. Both are games that were explicitly designed to showcase a new controller. But both also transcend that goal, shifting from tech demo to straight-up fun game.

But in the midst of all that history, Astro feels like an adorably fresh face; I’m glad to see the character break out of the confines of VR and reach out to a broader audience. Astro’s Playroom may not be the deepest or most ambitious game on PS5, but its humor and playfulness are just delightful. Every function and feature of the controller gets a little time in the spotlight. Pervasive and distinct rumble effects steal the show, from the tiny sensation of Astro’s footsteps to thundering moments like an Indiana Jones-style boulder chase. The triggers offer resistance as you charge your jumps in a frog suit or operate the levers on a toy machine. Sliding your finger across the touchpad lets you direct your movement as you roll around in a ball.

Interestingly, the disc in Astro’s Playroom has a blue back, which was used for PS2 games that were small enough to fit on a CD-ROM, the format used by the original PlayStation. Don’t worry, there’s no fall damage, so Astro can survive the landing just fine. Once you’re on the other side, tug the Wires on the wall to reveal the next sequence with moving blocks. Jump onto the left-hand one, right it up, then Beam Glide to the block on the right.

Throughout Astro’s Playroom, notably the Labo area and SSD Speedway, you’ll find boxes of Data with 8MB printed on them. This references the PlayStation 2 Memory Card, which had a capacity of 8 Megabytes. Along the top edge of the ceiling in the Labo area are architectural elements that are from the PSone, the slim version of the original PlayStation. The two blank slots reference the Memory Card ports, which have flaps on them.

Astro’s Playroom: Beginner’s Guide

By consulting these guides, players can strategically plan their playthrough, ensuring they don’t miss any opportunities to earn these valuable Bronze trophies. Silver trophies present a slightly greater challenge, typically requiring players to complete more complex tasks or collect a larger number of items. Gold trophies are the most demanding, often requiring near-perfect execution or the completion of particularly obscure objectives. Finally, the Platinum trophy, “You’ve Only Done Everything,” is the ultimate reward, earned by unlocking all other trophies in the game. In addition to the base game trophies, there are DLC trophies that offer additional challenges.

Astro’s Playroom is a free game, pre-installed to every PlayStation 5 console. Whilst initially awestruck by the game, it didn’t take very long to see why Sony’s catchy ‘For the Players’ tagline is an admirable slogan built on a history of gaming icons. This game is incredibly well-made; the care put into it is visible in every corner; but as it is it was not made for people like me. Astro’s Playroom is as old as the PlayStation 5, and this is most likely the first game new owners booted up. Despite being a brief experience, this is the kind of game that can be played with family members and is worth playing in 2025.

It’s notable for using satellite imagery from Google Earth to render its cities. This section only lists games whose only easter eggs were in the Trophy list. Games who had others within the game itself are listed above instead. On another table in the Labo area is a purple dragon surrounded by red Gems.

Like other mascot platformers, you also need to collect things along the way, some of which are floating in plain sight while others require some minor effort to obtain. In AF88 of basic structure and mechanics, Astro’s Playroom is not surprising; it adheres closely to a comfortable formula. But that familiarity doesn’t drag the experience down, because the DualSense controller adds novelty in fun and surprising ways. Kids say that the game is a delightful and fun platformer that appeals to all ages, particularly praising its nostalgic references and enjoyable gameplay. While some older players feel it’s not suitable for anyone under 30, many believe it is perfect for kids, highlighting its approachable difficulty and excellent haptic feedback. Once collected, these artifacts are sent back to the main hub of Astro’s Playroom, where you can run and bounce on giant-sized (yet photorealistic) versions of them.

What this means is that if you, say, reach a Checkpoint with 10 Coins, then pick up 5 more Coins, then die, you’ll respawn at the Checkpoint back at 10 Coins, and need to collect the other 5 Coins again. What this means is that holding X to jump will make Astro jump higher compared to just tapping X, which will only give a short hop. Holding X will make Astro stay in the air for a surprising amount of time, so remember to do this if you’re struggling to make certain gaps. They are located high up above at a tree on the hill top just ahead. To reach the tree, progress the level so you end up behind the hill, and use the PS1-shaped clouds and the steps on the rock face to climb up the wall. To find the special bot in SSD Speedway, head to the Bot Beach area.

A PS5 is hard to come by, and it’s hard to get new games that make the most of its power. In the hope of tackling both problems, we begin to assemble the list of the best new games available on PlayStation 5. The PS5 has been an unmitigated success, but the high prices of next-generation games are prompting gamers to look toward “freebies.” Here are the games you can already play for free on PlayStation 5. Astro’s Playroom guide and walkthrough contains Beginner’s Guide, Trophy Guide, best tips and a complete walkthrough. I have never seen any of the so called ‘issues’ they keep talking about while playing – all I see is a generally better, more detailed image quality, that often far surpasses other upscalers. The difference is often smaller when standing still, and far greater when moving.